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| #include <stdarg.h> #include <stddef.h> #include <stdlib.h> #include <string.h> #include "cList.h"
clist List_push(clist list, void *x) { unsigned int flag=0; clist listTmp = NULL; clistNode *pNodeTmp = NULL; if(!list) { listTmp = (clist)malloc(sizeof(struct clistManager)); if(!listTmp) goto FAIL_1; ListInit(&listTmp->listNode); listTmp->u32ListSize = 0; flag = 1; } else listTmp = list;
pNodeTmp = (clistNode *)malloc(sizeof(clistNode)); if(!pNodeTmp) goto FAIL_2; ListInit(&pNodeTmp->listNode); pNodeTmp->data = x;
ListAddHead(&listTmp->listNode, &pNodeTmp->listNode); listTmp->u32ListSize++; return listTmp;
FAIL_2: if(flag) free(listTmp); FAIL_1: return NULL; }
clist List_list(void *x, ...) { va_list ap; va_start(ap, x);
clist listTmp = NULL; clistNode *pNodeTmp = NULL; struct list_node *plistNode = NULL;
listTmp = (clist)malloc(sizeof(struct clistManager)); if(!listTmp) goto FAIL_1; ListInit(&listTmp->listNode); listTmp->u32ListSize = 0;
for ( ; x; x = va_arg(ap, void *)) { pNodeTmp = (clistNode *)malloc(sizeof(clistNode)); if(!pNodeTmp) goto FAIL_2; ListInit(&pNodeTmp->listNode); pNodeTmp->data = x;
ListAddTail(&listTmp->listNode, &pNodeTmp->listNode); listTmp->u32ListSize++; } va_end(ap); return listTmp;
FAIL_2: List_free(&listTmp); FAIL_1: return NULL; }
clist List_append(clist list, clist tail) { if(!list) return tail;
if(tail) { ListAppend(&list->listNode, &tail->listNode); list->u32ListSize += tail->u32ListSize; tail->u32ListSize = 0; } return list; }
clist List_copy(clist list) { clist listTmp = NULL; clistNode *pNodeTmpSrc = NULL; clistNode *pNodeTmpDst = NULL;
if(list) { listTmp = (clist)malloc(sizeof(struct clistManager)); if(!listTmp) goto FAIL_1; ListInit(&listTmp->listNode); listTmp->u32ListSize = 0;
struct list_node *plistNode = NULL; ListForEach(plistNode,&list->listNode) { pNodeTmpSrc = ListNodeToItem(plistNode, clistNode, listNode); pNodeTmpDst = (clistNode *)malloc(sizeof(clistNode)); if(!pNodeTmpDst) goto FAIL_2; ListInit(&pNodeTmpDst->listNode); pNodeTmpDst->data = pNodeTmpSrc->data; ListAddTail(&listTmp->listNode, &pNodeTmpDst->listNode); listTmp->u32ListSize++; } } return listTmp;
FAIL_2: List_free(&listTmp); FAIL_1: return NULL; }
clist List_pop(clist list, void **x) { struct list_node *plistNode = NULL; clistNode *pNodeTmp = NULL; if (list && !ListIsEmpty(&list->listNode)) { plistNode = ListHead(&list->listNode); pNodeTmp = ListNodeToItem(plistNode, clistNode, listNode); if (x) *x = pNodeTmp->data; ListRemove(plistNode); free(pNodeTmp); list->u32ListSize--; } return list; }
clist List_reverse(clist list) { if(list) ListReverse(&list->listNode); return list; }
int List_length(clist list) { int n=0; if(list) n = list->u32ListSize; return n; }
void List_free(clist *plist) { struct list_node *plistNode = NULL; clistNode *pNodeTmp = NULL; clist list = NULL; if (plist) { list = *plist; if(list) { while(!ListIsEmpty(&list->listNode)) { plistNode = ListHead(&list->listNode); pNodeTmp = ListNodeToItem(plistNode, clistNode, listNode); ListRemove(plistNode); free(pNodeTmp); list->u32ListSize--; } free(list); } *plist = NULL; } }
void List_map(clist list, void apply(void **x,int index, void *cl), void *cl) { struct list_node *plistNode = NULL; clistNode *pNodeTmp = NULL; int i=0; if(apply && list) { ListForEach(plistNode,&list->listNode) { pNodeTmp = ListNodeToItem(plistNode, clistNode, listNode); apply(&pNodeTmp->data,i++,cl); } } }
void **List_toArray(clist list, void *end) { int i=0, n; struct list_node *plistNode = NULL; clistNode *pNodeTmp = NULL; void **array = NULL; if(list) { n = list->u32ListSize; array = (void **)malloc((n + 1)*sizeof (void *)); if(!array) return NULL; ListForEach(plistNode,&list->listNode) { pNodeTmp = ListNodeToItem(plistNode, clistNode, listNode); array[i++] = pNodeTmp->data; } array[i] = end; } return array; }
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